[solved] when use PhotonNetwork.LeaveRoom(), Destroy Other objects..
Options
Hello~
I have trouble in Leaving Room.
when i use PhotonNetwork.LeaveRoom(),
i want to destroy only my Character.
But, it Destroy My Character and all Other user's characters.
Please advise me how to solve this.
Thanks.
------------------------------
//i used it here
void OnPhotonPlayerDisconnected(PhotonPlayer outPlayer)
{
PhotonNetwork.LeaveRoom();
}
I have trouble in Leaving Room.
when i use PhotonNetwork.LeaveRoom(),
i want to destroy only my Character.
But, it Destroy My Character and all Other user's characters.
Please advise me how to solve this.
Thanks.
------------------------------
//i used it here
void OnPhotonPlayerDisconnected(PhotonPlayer outPlayer)
{
PhotonNetwork.LeaveRoom();
}
0
Comments
-
I solved this myself.
I think
PhotonNetwork.LeaveRoom();
must not use in 'OnPhotonPlayerDisconnected(PhotonPlayer outPlayer)'
I made button and use it in button.
I can solve this.
thanks!0