when a player joins/leaves a room
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Hi, I've spent the last hour or so trying to find any docs on how to handle player room joins when using Photon. I can not find a single thing about this on http://doc-api.exitgames.com/ or google. I need to be able to handle if a player joins my room, if a room was created and I as a player joins it, if a player leaves my room and so on.
Are there anywhere that I can find complete docs about this topic, maybe a page with a search function even? Or does photon not handle these things? Should UN be used rather then PUN here?
Are there anywhere that I can find complete docs about this topic, maybe a page with a search function even? Or does photon not handle these things? Should UN be used rather then PUN here?
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Hey Gatsu,
Did you really look at the entire PUN/PUN+ API doc here?
http://doc-api.exitgames.com/en/pun/current/pun/doc/
You should find all the information you need . You wanna looks at callbacks like OnJoinedRoom, OnPhotonPlayerConnected, OnPhotonPlayerDisconnected, OnPhotonRandomJoinFailed, etc.
Cheers,
Don T.0