Photon server load balancing my cloud error

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This is a follow-up to my previous post as i didn't get any to my reply(question) on it...
Link to previous post: http://forum.exitgames.com/viewtopic.php?f=17&t=5957
Here's the error when i try to start the Load Balancing test client:
C:\Users\server\Desktop\PhotonServer\deploy\bin_tools\loadbalancing.client\
[8036] Press Return to End
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
[8036] Started game ELEPHANT(8036)1 with 3 clients
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
[8036] Started game ELEPHANT(8036)2 with 3 clients
MASTER: GameList event received. Currently: 0 Games visible.
GAME: Failed to connect to game server: error = Photon.SocketServer.ServerToServ
er.SocketErrorEventArgs
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
[8036] Started game ELEPHANT(8036)3 with 3 clients
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
GAME: Failed to connect to game server: error = Photon.SocketServer.ServerToServ
er.SocketErrorEventArgs
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
[8036] Started game ELEPHANT(8036)4 with 3 clients
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
Connect time out
MASTER: GameList event received. Currently: 0 Games visible.
MASTER: Received error response: opCode=225, err=32760, msg=No match found
GAME: Failed to connect to game server: error = Photon.SocketServer.ServerToServ
er.SocketErrorEventArgs
[8036] Started game ELEPHANT(8036)5 with 3 clients
GAME: Failed to connect to game server: error = Photon.SocketServer.ServerToServ
er.SocketErrorEventArgs
Connect time out
GAME: Failed to connect to game server: error = Photon.SocketServer.ServerToServ
er.SocketErrorEventArgs
Connect time out
Connect time out
Connect time out

Setting the server ip setting to private fixes this error, but then no one from outside my home network can connect to my server.
Please help!

Comments

  • Hi,

    if you want to make your Photon Server accessible from the outside, you need to configure port forwarding for all Photon ports in your router.

    In most cases, it is easier to get a cheap virtual private server to host Photon for testing, they have a static IP and no port forwarding is required there.
  • Nicole wrote:
    Hi,

    if you want to make your Photon Server accessible from the outside, you need to configure port forwarding for all Photon ports in your router.

    In most cases, it is easier to get a cheap virtual private server to host Photon for testing, they have a static IP and no port forwarding is required there.

    I actually have portforwarded my server, but when i set the game server ip to public and i try to run the test client on the server computer, it gives me that error. As i said setting the game server ip to private fixes that, but then when i try to connect on a remote computer, it doesn't work.
  • vadim
    Options
    Hi,

    Still something wrong with your network setup.
    Maybe you should try 2nd option Nicole proposed.
  • vadim wrote:
    Hi,

    Still something wrong with your network setup.
    Maybe you should try 2nd option Nicole proposed.

    Photon cloud is not an option because it has 20 concurrent users limit and i am not going to pay for anything