Since the beginning I was talking about "ActorCountER" but I forgot the "ER" in the topic name and I've updated it now, my bad.
But still I'm not convinced ! See the two screenshots I've provided and you'll get that your definition of State.ActorCounter is not correct and maybe you should invert I don't know.
- ActorCount // only for GameClose webhook
- State.ActorCounter // State is available only for GameClose, GameEvent and GameProperty
Here is a link to what I came out with from debugging/logging args of the different webhooks and I've few questions that I will ask on a different topic. But you need to promise me that I'll get an answer this time as I've asked more than 2 times about this.
You're definitely using a different version of Photon server, Nickname instead of Username, DebugInfo, empty Region...
Anyway, I'm good with ActorCount but I still can't get how the State.ActorCounter indicates that next actor is nr 4 and the actorNr 4 is already in the ActorsList ? Does the webhook Type has something to do with this ?
Can the ActorCounter be higher than MaxPlayers ?
I hope I'll get the same attention next time. You didn't tell me your remarks about that link ? Maybe you can directly answer my questions by leaving comments there.