2D - Network Multiplayer

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sbharr0
edited January 2015 in Any Topic & Chat
Hello I need some help,

I'm using PUN to create a networked multiplayer. Everything seems to work well as long as I disable the character's Animator. With the characters Animator enabled, the character just floats slowly when spawned, and bounces vertically to the spawn point when it touches the surface continually.

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  • Tobias
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    At the moment, I can't point to any specific error as I don't know your setup completely.
    I can only ask you to take another look at the 2d example in the latest PUN. Maybe you can deduct what's different from the character setup in that demo.