Problem using OpRaiseEvent in Realtime cloud
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I'm writing my first Photon app to try Realtime, and have been successful at connecting and creating and join rooms; however, I can't seem to get OpRaiseEvent to work in either Realtime or Turnbased using the LoadBalancingClient. I believe I'm doing things just like I see in the DotNet sample apps (demo-loadbalancing and demo-particle-form), but all I can get is -2 (invalid operation code) in my Operation Response handler (the Event handler is never called).
Anybody have any idea what I'm doing wrong?
Anybody have any idea what I'm doing wrong?
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Comments
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Check client.State before calling OpRaiseEvent. It should be ClientState.Joined.
'Invalid operation' on raising event may mean sending to wrong server, probably Master server.0 -
Thanks, @Vadim! Rookie mistake and I actually knew better, I started with a copy of my own code to do all of the setup and copied the wrong code. I'll be adding more state checks, now! Appreciate the reply.0