Cross Server Room References

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eyewitness4560
edited October 2013 in Photon Server
Hi everyone!
We'd like some clarification on wether the
TryGetRoomReference(string gameId, out RoomReference roomReference)
and
TryGetRoomWithoutReference(string gameId, out Room room)
functions can return the room's reference if that room is not on the same game server... For example, if we have Peer#1 on GameServer1 in room A, and Peer#2 on GameServer2 in room B, will I be able to reach the reference of Peer#2 from Peer#1?
Thanks in advance ;)

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