Save client prefs even after the client leaves?
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A room is kept open as long as there are any players in it. If you want a player to be able to re-connect to a room that is still open, you can set the preferences of a client as room properties and retrieve them when they re-join. (In the next Photon Server SDK, we'll also offer an option to keep rooms open for a certain time after all clients have left, so that approach would also work if all clients disconnect & reconnect).
You can also store client preferences on the client and send them again whenever they join a room (as actor properties, for example). This also works if all clients are disconnected and the room is closed & a new room is created.
If these ideas don't work for your, please give us a few more details about your scenario.0