photon loadbalancing on azure

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cindyb2087
edited May 2013 in DotNet
In azure, what happens if a master server is rebooted?
will all the game servers be down?
Will any new users be able to connect and play games during the time master server is down?

If a game server is rebooted, will we lose all the games going on that machine?

Azure sends an event with a timeout of 5 mins when a machine is about to be rebooted. Is there a way to stop the master server from sending new games to gameserver once that event is received on gameserver? This will help in saving gamedata for existing games and not start any new games till reboot happen and thus minimize gamesesssions lost.