MMo server setup help

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doomie22
edited January 2013 in Photon Server
Hi all,

I am trying to play with a server setup and set it up so it doesn't do a room system (want it that it will just connect and drop you into the world).

I have the viking photon demo and currently have it working fine on a cloud server but its using the lobby system and I want it that the room is perm on so anyone running the game will just join and be in the same room without someone having to setup the room (for an MMO).

Is there any guides, files, posts out there that can help me with this please?

TIA

Doomie

Comments

  • dreamora
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    You can not do that with Photon Cloud, LoadBalancing or Lite

    What you are looking for is the opensource Photon MMO application, that would be the first starting step.
    The MMO is build around interest area and an open continous world networking and communication concept.
  • Thank you for your quick response.

    I know that I cannot do it with cloud, which is the loadbalaning and lite version?

    Where can I find this MMO application please?
  • dreamora
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    Photon Cloud is the same as LoadBalancing. Thats what the viking demo as well as anything you can find on the Asset Store as well as Photon Unity Network require.
    Lite is the 'single server' version of the cloud / load balancing (its the core upon which they build) so also room based.

    The MMO Application can be found in the regular photon server sdk which you can download at the Photon Server download location at http://developer.exitgames.com
  • Tobias
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    Please note:
    The MMO Demo and server framework have a totally different workflow between clients and server. This makes it incompatible with the workflow we use for LoadBalancing (also used in the Cloud). So the client demos like the Viking Demo are not compatible with the MMO Server.
    Our MMO / Interest Management server application is a framework to base your own "seamless world" mmo on. It's not a complete set but a programming framework.
    It comes with a basic demo client (which we want to re-do soon) and can be downloaded in the Server SDK:
    http://exitgames.com/download/Photon

    See also:
    http://doc.exitgames.com/photon-server/ ... st%20Steps
    And:
    http://doc.exitgames.com/photon-server/ ... %20-%20MMO
  • Hi all,

    I have been doing searches and reading over the last month and I stumbled over this PDF.

    https://www.dropbox.com/s/n0wd8uwsllg0999/Photon%203.0%20Standalone%20Starter%20Kit.pdf

    and it looks like its exactly what I need, but upon reading it it says about a folder called MMOServer.

    I am just wondering if anyone knows about this document and who/where it was made so I can try to hold of this folder please?

    Thanks

    Doomie
  • chvetsov
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    It seems like now it is called MMO. You can find all projects there
  • Where can I find all the projects? I am not sure what you mean.
  • chvetsov
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    src-server/MMO
    I mean that content of 'MMOServer' folder now is in 'src-server/MMO' folder
  • I am not sure if this document reflects the folder you state as there is no DatabaseConnection.cs file anywhere?

    Doomie
  • xzlxt720
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    This MMOServer is not an official demo, I think.It should use with the pdf.
  • chvetsov
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    This document is not our work. That is way it has so many difference

    It seems like you can find document owner here:
    http://forum.unity3d.com/threads/148738 ... pplication

    Sorry, but we can help you only with our code.
  • dreamora
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    There is no database support in any out of the box Photon applications as Photon applications care about the networking and player management which is common across games, where a DB / persistence layer is a per game story..

    The document you pointed to at the top is not official documentation related to it, it is a document related to something else more advanced or sophisticated.