how do i show latest data to a player who got disconnected and rejoin the game?

I'm making 2 players simple turn-based game, in which first player makes a word and passes the turn to another player and all words made by players are visible to each other. Till here everything worked fine. Now if one player disconnected and rejoined after few seconds, between this time interval another player played his turn, and the player who rejoined didn't get update about 1st players' turn. He is having the old data that was available before disconnecting. so how to update the player who rejoined, about 1st player's turn. I'm using photonView.Rpc() for synchronization and ActorNumber of player for turn change.