Problem when players refresh browser page on WebGL + Fusion
Hi there !
I am facing a problem that I don't know how to handle...
Everything works properly when player join a room. But when someone disconnects it keeps his NetworkObject in the room and creates a whole bunch of bugs when he tries to RE-connect. Like if he was not disconnected properly.
How to avoid this ? How to clean the rooms properly when web page is refreshed from browser ?
Thanks a lot !