[PUN2] Object Position Stops Updating When Give It A Parent

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There a pickable objects around the map with a photonview/photon transform view and update fine when not picked up, soon as i pick up with one character i set the object a child of the players hand, on the players screen it looks fine but on others players screen the object is just stuck at Vector3(0,0,0) , but soon as the player throws the object removing its parent "the hand" it updates to correct position , is the player photon network overidding it causing to fail?