Using pun2 and photon voice, photon voice works in the lobby and room, how do i stop it the lobby

in the game anyone in the lobby can talk , how do i stop this and only have the people in a room talk to each other only ?


  • Hi, could you please elaborate more on what is lobby and room in your game? Voice in PUN integration by default follows the PUN connection in rooms (and creates/joins rooms that should 1:1 with PUN rooms but only for voice). So Voice should not be connected to any room, when PUN is not in a room...