Reconnection and Rejoin

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I'm having hard time to understand this in photon.

In my project right now you have 3 screens.

the first the login to photon server, the 2nd is creating or joining room and the 3rd is in this room we are moving scene to start the game.

Now I what do I do if admin/player is getting Crashed or something the result in closing the client.

how I can make sure that when he reopen the client he will be able to join the room or scene and start from where he dced?

I dont get it

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