PUN with Unity WebGL issue.
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Hi,
I am working on a game with PUN. I want to publish it on webGL but I'm having a issue with wss://. When I use web socket it work fine but when i try to use wss:// or web socket secure it's not working.
Maybe I'm not able to config certificate in correct way. Anyone here who can guide me to setup certificate in correct way. I've certificate and private key. Also my hosting server is AWS EC2 windows machine.
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Comments
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Here is an extensive guide on how to setup the certificates.
If that doesn't help, you need to somehow narrow down the problem, as we can't help with "doesn't work". That's way too vague.
In doubt, use the Photon Cloud. It has all of this setup for you.
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