Experiencing Unity Editor crash after attempting to join a closed room
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Hello,
I am experiencing an issue with Fusion in my VR multiplayer game. Whenever a client tries to join a closed room, the game crashes. This crashes the unity editor as well, which is making it difficult to debug.
On Fusion 1.1.4, the crash happens immediately. After upgrading to Fusion 1.1.5, the game continues to play, but the editor crashes after I exit play mode or attempt to call StartGame again. I tried removing all Fusion-related spawning I did after the runner started, but that didn't help to isolate the problem
Has anyone else experienced this issue or have any ideas for a solution? I would greatly appreciate any help or suggestions. I attached the crash logs the unity editor gave after it crashed.
Thank you!
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