ChatState continuously goes to Disconnected, chatClient.DisconnectedCause is always None
I've got my ChatClient set up and working (most of the time). It connects with the following code:
chatClient.Connect(PhotonNetwork.PhotonServerSettings.AppSettings.AppIdChat, PhotonNetwork.AppVersion, new AuthenticationValues(photonId));
I listen to OnChatStateChange(ChatState state) to see what's going on. However sometimes the first state I hear back is "Disconnected", and the DisconnectedCause is always None. I have logic that rejoins on Disconnect, but even with that logic sometimes it just permanently goes to "Disconnected", with "chatClientdisconnectedCause" = "None" no matter how many times I try. Other times it works.
I haven't seen anything online about this, does anyone have any ideas?
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