PhotonView.Find() giving me errors in OnPlayerPropertiesUpdate()

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Hello everybody.

In my OnPlayerPropertiesUpdate() funtion, I wanted to loop through a list in my script. The list held some PhotonView ViewIDs, and I wanted to loop through them and get the actual game object so I could modify a component. So, I decided to use a for() loop, and in the forloop, I would call PhotonView.Find(i);

However, when I test it out, it's giving me some errors. The error can be found in the screenshot posted here.