Room connection and sychronization between pc and phone access webgl
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I have a webgl page building with Photon and can create and join room, for opening the web in pc, it can create and join room with the sychronization, but when I acces the web in phone, it can't sense the room created, I would like to ask for the reason about this issue.
You can see in the images above, it create a room in the Unity, and the web in pc can see the room, but in phone it can't.
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Answers
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in phone it can't.
You will have to debug this some more, as this is too vague to help at all.
First step: Enable the SupportLogger (as described in the docs) and get the client logs of both clients. Check for errors.
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