Room connection and sychronization between pc and phone access webgl


I have a webgl page building with Photon and can create and join room, for opening the web in pc, it can create and join room with the sychronization, but when I acces the web in phone, it can't sense the room created, I would like to ask for the reason about this issue.

You can see in the images above, it create a room in the Unity, and the web in pc can see the room, but in phone it can't.


  • Tobias

    in phone it can't.

    You will have to debug this some more, as this is too vague to help at all.

    First step: Enable the SupportLogger (as described in the docs) and get the client logs of both clients. Check for errors.