Sample project "Fusion Application Loop" broken?
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Hey everyone,
I just recently stumbled over a problem with my current multiplayer project. I did not have it before so I was very confused why it suddenly popped up:
When in shared mode, the second client (or basically every other client that joins after the master) has no SESSION object assigned to the Network-Runner.
This also applies to the current official sample project "Fusion Application Loop" (https://doc.photonengine.com/en-us/fusion/current/samples/technical-samples/fusion-application-loop)
It's broken when I try to join with the second client. Can anyone confirm? Why is this suddenly broken? 😕
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