One Fusion Server with multiple room.

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Barbearian
edited August 2022 in Fusion

Hello Dear developers. I want to make a game that could match several players in a room, but I have trouble to generate multiple rooms on server (they will overlap). Is there any way to make multiple rooms without loading them at same time in a same scene on server instance?

Comments

  • run the game in headless server mode or dedicated server mode then run the game in one device as dedicated server then join by others create many networkmanager containing runner in different game objects in one scene run the game