Triggers are turning on in client when using Network Mecanim Animator in Shared Mode

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Hello!

We are having an issue when using Network Mecanim Animator that basically triggers are constantly turning on for not owners of the network object when using shared mode.

We are certainly not calling the triggers, which is reflected in the owner of the state client window but not for the others.

Are we missing something like a setting? Do you have something we can check on with information about this one?