{LoadBalancing]Join Response not return actor properties
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I want to know is there any reason why the LoadBalancing did not return its own actor properties for join response.
foreach (Actor t in this.Actors) { if (t.ActorNr != actor.ActorNr && t.Properties.Count > 0) { if (joinResponse.CurrentActorProperties == null) { joinResponse.CurrentActorProperties = new Hashtable(); } Hashtable actorProperties = t.Properties.GetProperties(); joinResponse.CurrentActorProperties.Add(t.ActorNr, actorProperties); } }
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Comments
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The own actor properties should already be known by the client (after all, they were submitted by the client), so it's not neccessary to send them back. We can save a few bytes here.
If you prefer that the server returns them, feel free to change the code.0