room options could not be found????

Options

I don't know but it keeps saying that Room Options could not be found

so here is my code


using UnityEngine;

using Photon.Pun;




public class RoomManager : MonoBehaviourPunCallbacks

{


    [Tooltip("The maximum number of players per room. When a room is full, it can't be joined by new players, and so new room will be created")]

    [SerializeField]

    private byte maxPlayersPerRoom = 4;

    byte MaxPlayers = 4;


    public string roomName = "Room";



   

    // Start is called before the first frame update

   

     

        void Start()

       {

        PhotonNetwork.ConnectUsingSettings();

       

            Debug.Log("Connecting..");

       }

   

     

           

     

   


    public override void OnConnectedToMaster()

        {

            Debug.Log("Connected to server");

   

   

   

            base.OnConnectedToMaster();

           

           

   

            PhotonNetwork.JoinLobby();

        }

     

       

       

        public override void OnJoinedLobby()

        {

            base.OnJoinedLobby();

   

            Debug.Log("We're in the lobby");

           

            PhotonNetwork.JoinOrCreateRoom(roomName, null, null);

        }


public override void OnJoinRandomFailed(short returnCode, string message)

{

    Debug.Log("PUN Basics Tutorial/Launcher:OnJoinRandomFailed() was called by PUN. No random room available, so we create one.\nCalling: PhotonNetwork.CreateRoom");


    // #Critical: we failed to join a random room, maybe none exists or they are all full. No worries, we create a new room.

    RoomOptions options = new RoomOptions() ;

    PhotonNetwork.CreateRoom(null, new Options{ MaxPlayers = maxPlayersPerRoom });

}

     

       

     

        public override void OnJoinedRoom()

        {

            base.OnJoinedRoom();

           

            GetComponent<PlayerSpawner>().SpawnPlayer();

   

            Debug.Log("We're connected and in a room!");

           

           


        }

   

}