modify the clientTimeout

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Hello. I hope you're doing well. I have a problem with the game I'm designing with Photon Engine, it's about the disconnection of a player. It is very slow when a player is no longer connected to the internet. is it possible to decrease the disconnection delay of a player when he is no longer connected to the internet?? thank you in advance and sorry for my english because i speak french.

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  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @rolyspen,

    Thank you for choosing Photon!

    This is possible only using self-hosted Photon Server.

    See here.

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