Scene Event
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Hi, Together!
Unity3d in the game is being developed as there is a problem.
(1) Scene There are different each other.
(2) Scene information and to process each event to be all different.
Question :
In this case, each individual Scene OnEvent() and OnOperationResponse() function can be managed separately, so I want to make.
Samples or seek advice.
i can't speak english, trans by google.
Unity3d in the game is being developed as there is a problem.
(1) Scene There are different each other.
(2) Scene information and to process each event to be all different.
Question :
In this case, each individual Scene OnEvent() and OnOperationResponse() function can be managed separately, so I want to make.
Samples or seek advice.
i can't speak english, trans by google.
0
Comments
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In your OnEvent() do:
switch(sceneID)
Same for OnOperationResponse().
Or you can include a scene-id in each of your events. Use a byte or short value for scene-id to keep overhead low.0 -
Thanks. Tobias!
But I Want to..
Single Scripts of a Scene Event handling that's not all,
For each Scene OnEvent () (or OnOperationResponse()) Scripts want to exist.
(Scene1 = Event1 script , Scene2 = Event2 Script .. . . . .)
sory, i can't speack English0 -
With a scene you load the scene's scripts. The OnEvent can be in a scene's script.
I don't see the problem.0