PUN 2 or Fusion?
Hello. I'm developing a GPS game, similar to games like Pokemon GO, Ingress, and Orna. I'm just diving into the multiplayer networking stuff, and it's a lot to learn!
I've seen PUN be recommended a lot, but I see that it's now deprecated, and Fusion is the new thing. But I'm still not sure if I should be using PUN 2 or Fusion for my project.
If it matters, my game isn't very complex as far as the multiplayer stuff goes. It's just simple turn-based combat. There's no physics to worry about, not even any movement, and only 2-4 players per battle. I would like to have server authority, though, as I'd like to prevent cheating as much as possible.
Should I be using Fusion? Or should I use the older PUN 2?