PUN and big world with sectors


I've noticed that state sync can be disabled right now.
Does this allow to optimize traffic for PUN like in MMO powerup?

So let's say we have 5x5 grid for the world - is there any way to optimize traffic? :D
Or should we wait for 'receive groups' functionality?



  • No, currently PUN does not have interest management and is not useful for MMOs.
    Groups will help a bit but won't be a full "open world" solution either.
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