RaiseEvent or Update Custom Room Properties

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Hello,
I'm developing a quiz game, for 2 players, where both of them should answer a given question simultaneously on a limited time. After time ends, I want to collect answers, and display for each player the answer of the opponent.
I'm facing some difficulties to decide whether I should raise events to the server, or just create some custom room properties and update them accordingly?

What is the right approach here?

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  • Tobias
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    Either is fine, actually. I would tend to use Custom Properties. Just experiment...