Licensing Question
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Hi Guys,
We're having a bit of confusion with regards to the Photon Licensing. We currently intend to create a Multiplayer Game coming from our existing single player (TBS) game which was released on the iOS. We just wanted to clarify what "Application" means on the licensing, does it appear to be a "Server Application" or a client app (for example our current single player app).
Even before the release of the Multiplayer Game, we wanted to use our Multiplayer Game Server (Photon App which directly connects to our database) to track progress of the single player game and give perks for the upcoming multiplayer game.
Do we need two indie licenses because there are technically two client apps that will connect to our Multiplayer Game Server? Or just a single license would suffice?
We're having a bit of confusion with regards to the Photon Licensing. We currently intend to create a Multiplayer Game coming from our existing single player (TBS) game which was released on the iOS. We just wanted to clarify what "Application" means on the licensing, does it appear to be a "Server Application" or a client app (for example our current single player app).
Even before the release of the Multiplayer Game, we wanted to use our Multiplayer Game Server (Photon App which directly connects to our database) to track progress of the single player game and give perks for the upcoming multiplayer game.
Do we need two indie licenses because there are technically two client apps that will connect to our Multiplayer Game Server? Or just a single license would suffice?
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Comments
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Consider it "per title" or "game", however you call it. If you need 2 logic apps to cover one title, start them in one instance and you're fine.0