Can't change ViewID after updating to PUN2 2.26.1

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I just updated from 2.7 to 2.26.1 and found that some code stopped working. If a remote player respawns and they change their class, they create a new local player game object which creates a new view and viewID. This sends a message to the local player. If the local game object doesn't need to be recreated for the remote player, updating the view id no longer works. There are no errors but the transform view classic no longer gets updates. I have to completely destroy the local game object and recreate it and then setting the view ID works. Can you no longer change a view id at runtime once it's been created?