Characer getting teleportet back to spawn

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Hey,
I currently facing a really frustrating problem which made me struggle for the last days there I deciced to ask for help here. The problem is that the player doesn´t land on the ground. Instead he is getting teleportet back into the air and then falls again. (See the video linked below) The problem startet occuring after I added rigidbodies and hingejoints to the bones of my character in ordner to simulate ragdolls physics. I Through trying I found out, that it is caused by the Photon components. I tried to add Photon (Transform / rigidbody 2D views) to the bones as well, but that didn´t help. Does anyone have an idea what I did wrong?

This is how the component view of my player prefab looks: (I tried different photon view alone and combined)
https://www.motion-games.de/wp-content/uploads/2020/12/Screenshot-2020-12-20-171249.jpg

Video: Left player with photon components right the one withou
https://youtu.be/ajggFBAYqtU