How would I make a party room not be deleted when it reaches 0 players?
Hello. For my game, I am developing a party system. How would I make it so that when all the players in the party join a game, the room still stays alive, and players can return to the room from the game? Could I make an empty client object that will always stay in the party for the room to stay alive? Is a webserver the only way to do this, or could I use something else?