Failed to Join Room
Options
Hagen
✭
in Photon Bolt
When a connection to a room fails, I can see at the Unity's console several 4 warnings about it, but
I can't find what is the callback that I need to implement to be aware of the problem and possible reason.
I can't find what is the callback that I need to implement to be aware of the problem and possible reason.
0
Best Answers
-
Hello @Hagen ,
Please, take a look on our API documentation for the callback "SessionConnectFailed": https://doc-api.photonengine.com/en/bolt/current/class_bolt_internal_1_1_global_event_listener_base.html#a6a0d964df4c42d10436a5afb09761d2c
This callback will be triggered when a client is unable to connect to a session.
--
Ramon Melo
Photon Bolt Team5 -
Yeah, I find it late night yesterday after implementing every call back with a debug string. I could not find it earlier as I was obssesed searching within the API the same string error from the console,
Thanks.0
Answers
-
Hello @Hagen ,
Please, take a look on our API documentation for the callback "SessionConnectFailed": https://doc-api.photonengine.com/en/bolt/current/class_bolt_internal_1_1_global_event_listener_base.html#a6a0d964df4c42d10436a5afb09761d2c
This callback will be triggered when a client is unable to connect to a session.
--
Ramon Melo
Photon Bolt Team5 -
Yeah, I find it late night yesterday after implementing every call back with a debug string. I could not find it earlier as I was obssesed searching within the API the same string error from the console,
Thanks.0