Sync problem

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Hi,
In my game, my player is attacking the other player.

My screen:
MyScreen.jpg
The moment my player's fist hits the other player, the ragdoll takes over.

Player screen:
Player-Screen.jpg
The ragdoll gets active before my fist hits.

I thought the cause of this problem was ping but my ping value is min 15 - max 25
What is the cause of this problem?

Answers

  • xcar13
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    if you using pun 2 type in script where you connecting to server this:

    void Awake(){
    PhotonNetwork.SendRate = 20;
    PhotonNetwork.SerializationRate = 9;
    }