Sync problem
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Hi,
In my game, my player is attacking the other player.
My screen:
The moment my player's fist hits the other player, the ragdoll takes over.
Player screen:
The ragdoll gets active before my fist hits.
I thought the cause of this problem was ping but my ping value is min 15 - max 25
What is the cause of this problem?
In my game, my player is attacking the other player.
My screen:
The moment my player's fist hits the other player, the ragdoll takes over.
Player screen:
The ragdoll gets active before my fist hits.
I thought the cause of this problem was ping but my ping value is min 15 - max 25
What is the cause of this problem?
0
Answers
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if you using pun 2 type in script where you connecting to server this:
void Awake(){
PhotonNetwork.SendRate = 20;
PhotonNetwork.SerializationRate = 9;
}0