OnRoomListUpdate() not called when a client joins a Lobby, is it possible to call it manually?
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I'm trying to do a sort of "Room List Menu" where there's a panel in which I show all the visible rooms inside the lobby, but my problem is that when a client (let's call it A) connects and creates a room, and after that another client (B) connects to the lobby it doesn't call OnRoomListUpdate().
Also is it possible to call OnRoomListUpdate() manually?
Also is it possible to call OnRoomListUpdate() manually?
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I'm using TypedLobby.Default when i join a lobby1