android/quest library settings

I'm making an android build for oculus quest in unity, using voice v2.18.2 and pun v2.19.3. Without changing any settings from the import I get an error when I build:
Exception: Unknown CPU architecture for library D:/Repos/questVoice/Assets/Photon/PhotonVoice/PhotonVoiceLibs/iOS/libyuv.a

I'm not sure the best way to handle this...I ended up deleting all the PhotonVoiceLibs folders other than android, and the builds work now. I get no errors, but also can't hear myself with the debug settings on.

If anyone could clarify what I'm supposed to do to solve that error I would appreciate it. Thanks!


  • JohnTube
    JohnTube ✭✭✭✭✭
    edited July 2020

    Hi @toddkc,

    Thank you for your report!

    This issue is due to extra iOS native plugin file added by mistake in latest versions and also wrong import settings.
    You can safely delete those files or exclude them using import settings.
    Read more here:

    We will release an update early next week.
    Thank you for your understanding and patience!

  • Thanks @JohnTube . Just wanted to remove that from the variables of things that are causing it to not work. Good to know I can delete safely!