Position is Resetting after reconnect and rejoin

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- In my game i have 2 players which have playing by turn
- I'm Instantiate 18 objects which is using in game which have classic transform view component
- so when player 1 goes in background my all 18 objects are getting destroy i don't know why
- and when back in game i m using reconnect and rejoin which makes all 18 objects resetting their default position
- on every turn i am changing all 18 object ownership to current turn player

Did anyone know how to solve this issue ?

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