Photon Pun 2
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How to apply loading bar to PhotonNetwork.LoadLevel("......");... And i have applied PhotonNetwork.AutomaticallySyncScene = true; in my game. I want a loading bar to show loading progress to all the clients(master client as well as other players).
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Comments
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There is no update of the percentages of others loading. You can only show your local progress with the tools Unity gives you.
Show a waiting animation instead.
Originally, Unity did not even support running the Update() loop while loading. This means that we also could not update via the network. Also: When you loaded, some networked objects may already produce and send updates, which is not something you want while still loading, so this is paused.
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thanku0