PhotonView Lag?

I am kinda new to Photon networking, and I guess I have rookie problem that I could not find the answer on the web. My player prefab has a few components (gameobject) that need to be synchronized over the network (body, weapon, clothes etc), each of that component requires (I guess) photonView in order to be automatically synchronized. And it happens, however with slight delay between components. Result is that body of the player moves a bit faster than for example weapon.
You can find the snap of the that behaviour here:

Do you have any idea how to solve this?
Thanks a lot,
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