I costomize my gameobject then i want to load into another scene after photonnetwork.loadlevel().

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In one scene i make costomize robot then i join a room then i wait till no of players reach max limit after that i Photonnetwork.loadlevel() after that how do i load that gameobject in the scean which is in control of the host
every host got his own robot please help
if you need more info you can tell me time of remote session or ask me.

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  • zine
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    how about put the game object into DontDestroyOnLoad? Will this solve your problem?
  • Fawad
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    zine wrote: »
    how about put the game object into DontDestroyOnLoad? Will this solve your problem?

    if i do this then there is only one instant of the gameobject