Want to Understand about LoadBalancingClient
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Hi, I'm new to multiplayer and I need to know what is load balancing client and what is difference between _loadBalancingClient.OpJoinOrCreateRoom(); and PhotonNetwork.JoinOrCreateRoom()??
if Possible please help me understand what in photon Realtime and Pun? Can i use both in my project or when to use realtime and when to use pun?
Thanks in Advance.
if Possible please help me understand what in photon Realtime and Pun? Can i use both in my project or when to use realtime and when to use pun?
Thanks in Advance.
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