Client-side Lite source

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SirManGuy
edited October 2010 in DotNet
I'm not sure if I'm blind or if it's missing at the moment, but I cant seem to find any of the client side code for the Lite application to build from. I want to fully understand how everything is working before I start extending the Lite OR MMO applications and I understand how the server side works so far.

I noticed there is a post that was back in March that had a LitePeer.cs file from an RC of the Unity zip that was what I was looking for, but is this the only file used for the client side DLL or am I not looking in the right download?

Comments

  • Tobias
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    The LitePeer.cs is what you are looking for. It assembles the operations done on Photon Lite and uses the library accordingly.
    So far it's compiled with the library as it's used in all our samples alike.
    I will add it to the next release in some way.
  • Just having the one you posted in the forums will probably be enough for me along with using the NetSync tutorial. Thanks a lot Tobias, I do appreciate how quickly you guys respond!