PunRPC doesnt work after ReconnectAndRejoin

Options
Hello, In my card game, there are 4 players in the game.
The first player is founder of the game (master) and AI bots are managed by him whole game. if one join room, a bot leaves or a player left, a bot joins the game. I m just using PunRPC to transfer datas. I was using PUN classic. I was having disconnection problems and now i migrated PUN to PUN 2. With this migration, I also wanted to handle disconnection issues and trying reconnectandrejoin players who are disconnected. In my tests, I successfully rejoin a client after DC but if founder (master) disconnects and rejoin "host migration" occurs. It is not affecting me in the game because I have never used master client preferences. I m just using actor numbers. Although masterclient's actor number is 1 after disconnection i cant send data from masterclient (old) to others.
Can you help me about this?
thanks