Unique ID in Photon.
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Hi I'm using PlayFab and Photon to create a multiplayer game, and for now I'm more focused on Playfab, I implimented a Friend System, but now I want to know if someone is connected to the game or not. I saw that Playfab doesn't have the functionnality to do it. Hopefully, when someone Login with playfab he is instantly connected to the Photon server. So I wanted to use it to know if a player is Connected or not by checking if he his on the server or not. But for Playfab, there is Unique ID that never change between each connexion, so I wanted to know if Photon have the same system.
Thanks for your read and aswer.
Have a nice day.
Thanks for your read and aswer.
Have a nice day.
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Hi @Laitherha,
Thank you for choosing Photon!
Use custom authentication as shown here:
https://doc.photonengine.com/en-us/pun/current/reference/playfab0 -
Thanks for your responce, but I don't really understand how it works, can someone explain me ?0