Building System

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Hi, i'm making a building system in PUN 2, what i doing is:
1- Spawn/Despawn buildings through server rpc (AllViaServer)
2- Regist or Unregist(in case that the build despawn) the building name in a list of strings that contains the current spawned buildings in the scene(AllViaServerBuffered)

The list is for spawn all the buildings in the scene when the player joins; The problem here is that i dont know how to syncronize the buildings list when the player join to the room

Any suggestions on how to fix that?

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