Photon isMine
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I found sample third person transaction codes from the internet, but these are written in namespace I transform it in gamemanager script transform.GetComponent <> (). enabled = true;
I need to write in the section but it does not find how I can do this my own position is the script example
using UnityEngine;
namespace Invector.vCharacterController
{
public class vThirdPersonController : vThirdPersonAnimator
{...
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Comments
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I am a bit lost about what you'd need.
I can recommend the Basics Tutorial for PUN. Read it and code it and you'll get the pieces together.0