Editor not connecting to player

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So i have a Problem: My Editor is not matching up against build's. If I start 2 builded versions, it works fine. As I can see in my Console, The Editor is connecting to the Master without problems. But than, he sais, that there are no Players waiting on opponents and he creates a room, wich also seems to work. But then, when i start a build, and try to connect this, the Build version does not see the Created Room from the Editor and Creates a new one. If I now Restart the Editor, It cant see the room of the Build and creates a new one. If I start 2 Build everything works fine.

Does anyone have an Idea what I could do here?

Thanks a lot!
~BrainyXS

Comments

  • brainyxs
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    * I am uising Unity2019.2.9f1
  • JohnTube
    JohnTube ✭✭✭✭✭
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    Hi @brainyxs,

    Thank you for choosing Photon!

    Clients need to be connected to the same virtual application (AppId, AppVersion/GameVersion, PUN version) and to the same servers (region) to play with each other.

    Make sure those settings match especially the region if you use Best Region.
    Read more about this in our "Matchmaking Checklist".