How to send my position with respect to an object and sync it over the network wrt another object

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Hello,
I am creating an application in which I would like to send my camera with respect to an object called "Base" and the other person joined the network should get this value and sync with respect to the "base" object in his game so that the position and rotation are both in sync. Can anybody direct me to achieve this task?
PS: I am new to Photon PUN but have been working on it for the past few days.
Thanks in advance.